﻿#pragma once
#include"Goods.h"
class Armor :public Goods {
public:
	Armor(int id);
	int getadd_df() const;
	int getadd_mp() const;
private:
	int add_df = 0;//增加防御力
	int add_maxhp = 0;//增加生命值上限
	void show();

};
